In August 2018, Brett returned to the project and started work on a Vulkan renderer. Unfortunately I do not have much commentary to add here because the majority of the Vulkan work was not done by me.

2018-10-02
The first screenshot of a game rendering in Vulkan.

2018-10-02_23-03-50

2018-10-03
Figuring out why things don't work involves alot of time staring at things like these.

2018-10-03_03-04-16
2018-10-17_13-21-06

2018-10-17
The first game to be playable in Vulkan is Shovel Knight!

2018-10-17_10-43-25

2018-10-22
Mario Kart 8 was getting ingame, but still showing only a black screen just like with the OpenGL renderer.

2018-10-22_14-28-54

2018-10-29
This was the beginning of a long battle with getting the Mario Kart 8 characters to render correctly.
2018-10-29_13-42-07
2018-11-01_04-05-15
2018-11-01_07-28-22

2018-11-02
Barbie looking as great as ever.
2018-11-02_07-25-57
2018-11-02_07-27-52

2018-11-03
Some small progress with the MK8 characters and other games.
2018-11-03_04-20-37
2018-11-03_07-06-31
2018-11-03_07-09-04
2018-11-03_07-31-53

2018-11-04
Trying to fix issues with Super Mario 3D World.
2018-11-04_01-02-20
2018-11-04_01-10-30
2018-11-04_01-32-12
2018-11-04_06-39-36

2018-11-04
Finally fixed Mario Kart 8 rendering!
2018-11-04_06-41-36
2018-11-04_23-57-54

Kind of...
2018-11-04_23-58-42
2018-11-05_00-01-17

I had to split this into another post, part 6, because there were too many megabytes of images and it would be rude to people's internet.